A cyborg is a subject who,
using a prosthesis, improves
its own abilities; in other
terms, a subject that, using a
tool, moves from a damaged (-1)
state to an enhanced (+1) state.
Creating a cyborg prosthesis for Venice's endangered marshlands Transhabitat aims to restore and enhance ecosystem services. In this scenario, technology becomes a medium embodying nature itself, facilitating an eco-ontological service. This approach tears down the boundaries between human, nature, and technology, emphasizing a holistic, interconnected perspective where technology is not just for monitoring but is integral to the natural environment, fostering symbiosis and sustainability.
The project consists of a multimedia idol installation, sculpted in virtual environment and reminiscent of crustacean forms, and a publication that opens up the problem and theory behind the work.